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DNEG - Rigging Developer - Animation in Bangalore, भारत

DNEG Consultants

  • ContractFixed-term or freelance

Bangalore, भारत

Job Description : DNEG, a highly regarded studio specialising in animation and visual effects (VFX), seeks a skilled and experienced Rigging Developer with a strong passion for technical problem-solving to join their rigging https://jobeax.com/link/dqWtvAuoVHR7H4SR ideal candidate will possess a wealth of experience working within Animation or VFX studios and a thorough understanding of rigging workflows and https://jobeax.com/link/Rc5Xb6Bk3LjuIxzX the successful candidate, you will be responsible for developing, enhancing, and creating new workflow tools and rigging modules, tackling troubleshooting tasks, and supporting the https://jobeax.com/link/IYGXE6lAak1poUcy will also organize training sessions for the rigging team, ensuring that the team is well-trained and that documentation is https://jobeax.com/link/6yImKPzXDkna6oHO Responsibilities : - Work with show leadership to design, build, and support new and existing tools and techniques related to character rigging, crowds, and CFX workflows.- Closely interact with rigging artists to help improve their workflows.- Develop clean, maintainable, and documented solutions.- Collaborate with other departments on all character-related workflows to ensure data flows in and out of the rigging department correctly and https://jobeax.com/link/UKivXLnYHw1Y3ytH : - Bachelor's degree in Computer Science or related field.- Five-plus years of experience as a Character Technical Director.- Two-plus years of experience in software development.- Experience with Maya API.- Strong Python software development.- Experience with object-oriented software design.- Development experience and ability to work closely with end-users.- Attention to detail and strong communication skills.- Experience in problem-solving and balancing quick turnaround with long-term https://jobeax.com/link/0reL5GvU4BOLirCA to Have : - Master's degree or higher in Computer Science or related field.- Experience with other third-party DCC applications used in VFX and Animation, such as Houdini or Blender.- Experience with C++ software development.- Experience with USD and its usage in feature production pipelines.- Experience in Unreal Engine 5.- Experience in Bifrost (Maya).- Experience in ZIVA. (ref:hirist.tech)

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